B.A.G.E.L.
Basic Adaptable Game Engine Library (BAGEL) is a Java 2D game development library meant to scale and demonstrate game design fundamentals.
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Here are projects that I have worked on. You can find more information about each project below.
Basic Adaptable Game Engine Library (BAGEL) is a Java 2D game development library meant to scale and demonstrate game design fundamentals.
Python based AI chatbot. Runs LLM and stable diffusion models locally without requiring internet connection during runtime. Requires NVIDIA Cuda.